Always up to date · Auto-built from ranked-clean

Get the Jedaii Client

One download. Everything you need to join the ranked dueling server — the custom OpenJK client and the Jedaii RPG PK3, packaged together and ready to drop in.

 Branch: ranked-clean
 Released: August 26, 2026
 4.8 MB
 Windows

Source Branch

View the ranked-clean branch on GitHub. See the full release history, changelogs, and source code for the custom OpenJK fork.

 ranked-clean  Public
 View on GitHub

Quick Install Guide

01

Download

Click Download Full Package above and save the zip anywhere on your PC.

02

Unzip

Extract the zip. You will find mbii.x86.exe and zzz_rpg_hud.pk3 inside.

03

Place Client

Copy mbii.x86.exe into your Jedi Academy GameData/ folder.

04

Place PK3

Copy zzz_rpg_hud.pk3 into GameData/MBII/

05

Launch

Start the game through the normal MBII launcher as you always do. The PK3 loads automatically.

06

Enjoy

Connect to the Jedaii Ranked server. Climb the ranks. Become a Legend.

Ranked Changelog

Recent gameplay updates, social features, and ranked system enhancements.

Party Chat System & Team Comms New Feature v1.5.0
August 2026
Added dedicated private in-game communication for parties and teams:
  • Party Chat Command: Type !p <message> in chat to talk exclusively with your party members.
  • Party Color Highlights: Messages appear highlighted in your party's shield color and are isolated from public chat.
  • Dedicated Keybind: Bind a key to open party chat instantly in console: /bind p messagemode_party
  • Team Privacy: Complete communication privacy from opposing duelists and spectators.
Custom RPG HUD & Live Duelist Inspect UI & Client v1.4.0
July 2026
Introduced the Jedaii custom client RPG HUD overlay with real-time duelist inspection:
  • Sleek RPG HUD: Bottom-center HUD layout featuring circular profile frames, real-time XP progress bars, level shields, and credit counters.
  • Live Duelist Inspect: Hover over or target any player to inspect their live Rank, MMR, Win/Loss ratio, and win streak.
  • Victory & Defeat Popups: Personal on-screen animated toast alerts displaying round duration, opponent stats, and MMR gain/loss (+/-).
NPC Duel Culling Exemption & Bone Structure Fix Engine Fix v1.3.8
June 2026
Resolved NPC visibility bugs and improved dedicated server snapshot handling:
  • NPC Culling Exemption: NPCs are no longer culled from player snapshots during duels, keeping training dummies and boss NPCs visible.
  • Skeletal Stability: Restored bone structure stability on 72-bone humanoid models for dedicated servers.
Rivalry Tracking & Hot Potato Gamemode Gameplay v1.3.5
May 2026
Added dynamic side-events and deep social rivalry statistics:
  • Rivalry System: Encounter history is tracked between players — frequent opponents are designated as your Nemesis/Rival.
  • Hot Potato Mode: Dynamic holding event with 30s, 1m, and 2m milestone broadcasts and Round MVP (Top Potato) tracking.
  • Robust Duel Accept Parser: Rewrote duel acceptance detection to prevent command-prefix issues and color code corruption.
Native Star Wars Trivia & Kyle Boss Trainer New Feature v1.3.0
May 2026
Integrated automated mini-events directly into the OpenJK C++ engine binary:
  • 70+ Question Trivia System: Native in-engine Star Wars trivia broadcasts every ~4.5 minutes directly from C++.
  • Private Anti-Cheat Answers: Answer with # <answer> — answers are hidden from chat to prevent copying.
  • Trivia Rewards: Correct answers instantly award 100 XP, 50 Credits, and trivia leaderboard stats.
  • Kyle Boss Trainer: Special boss encounter awarding 250 XP, 100 Credits, and a permanent Boss Kill milestone.
Ranked Dueling Engine & True Elo System Core Ranked v1.2.0
May 2026
Built the core ranked infrastructure from the ground up on OpenJK:
  • True Elo MMR Formula: Custom MMR rating system calculated live on duel finishes based on opponent rating disparity.
  • 3-Tier Persistent GUID Architecture: Identity tracking combining OpenJK client GUID, auth tokens, and UUIDs.
  • Automatic Account Registration: New duelists are instantly registered upon connecting without setup steps.
  • Global Rank Progression: Rank tier system ranging from Youngling up to Jedi Master and Sithari with level-up sound alerts.
Economy, Commands & Achievement System Economy & Stats v1.1.0
May 2026
Introduced player currency, wagers, stat tracking, and in-game achievements:
  • Player Commands: !stats, !rank, !top, !credits, !bet, !roll, !achievements, !rival, !report.
  • Achievement Milestones: Automated badges for Brawler (melee kills), Demolitionist, Dominator, Streaks, and Economy.
  • Credit Economy: Earn credits from duel wins, trivia, and wagers.
  • Admin Suite: In-game management via !setrank, !setcredits, !resetstats, and sv_ranked_enabled.
Fork from AsuTechio/OpenJK (Asutech Branch) Foundation v1.0.0
May 2026
Initial fork and setup of the clean OpenJK codebase for Jedaii Ranked Duel:
  • Base Fork: Forked from AsuTechio/OpenJK (Asutech branch) to build a standalone, dedicated ranked duel platform.
  • Website & DB Sync: Created realtime bridge between game server state, Discord bot, and the jedaii.top leaderboard.
  • Automated Build Pipeline: GitHub Actions release pipeline packaging mbii.x86.exe and zzz_rpg_hud.pk3 directly.

Looking for technical changes?

Engine commits, source code diffs, and developer patch notes are hosted on GitHub.

 Technical Changelog on GitHub

Need help installing?

Join our Discord for setup assistance, bug reports, and community support.

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